Weekly update · ICARUS

Week 212 Update: Rideable Woolly Mammoths

Week
212
Published
Version
2.3.23.146505
Server build
unknown
Data changes
Not tracked

What changed in the data

Data diff not available: tracking began Week 252. This update was published before the first build we extracted (1 Oct 2026), so we have no data to compare. The developer's notes below are the record for it. See Week 252

Developer's notes

Posted by RocketWerkz on Steam, (by Lissamilissa): Icarus Week 212 Update | Rideable Woolly Mammoths. Reproduced for reference with its formatting adapted; the Steam post is the original.

Read on Steam (opens in a new tab)
Welcome to Week 212.

This week, we’re introducing juvenile woolly mammoths to Icarus. Prospectors can now encounter these massive creatures in the wild, tame them, and equip them with saddles to use as powerful mounts.

We’ve also made a number of improvements to the mount UI. These updates make it easier to see important mount information at a glance, while more clearly presenting the talent tree.

Finally, we’re giving you a first look at a new crafting system coming next week. This upcoming system is designed to streamline crafting and offer more flexibility, and we’re excited to share more details soon.

Notable Improvements:

  • Fixed an issue where Custom Game Settings could not be Opened in Dedicated Servers Lobbies when creating a prospect - they now can be
  • Saddle tooltips now show what creatures they can be equipped to, these are represented by icons of the creatures
  • Mount Health Bar and Player Health Bars now have a size limit and will not extend endlessly across the screen

This Week: Rideable Woolly Mammoths

This update introduces woolly mammoths as a new tameable and rideable creature. After locating a juvenile mammoth and dealing with its parent, you can tame it, craft a unique mammoth saddle at the Tier 2 Animal Bench, and equip it to travel across the map atop this massive beast.Mammoths feature their own dedicated talent tree, with more exciting talents planned for future updates. Their high carrying capacity makes them ideal for transporting large quantities of materials, while their steady movement allows them to navigate rough or uneven terrain with ease.You’ll find mammoths roaming colder regions, and they follow the same taming and care systems as existing creatures, making them easy to integrate into your current playstyle.

This Week: Mount UI Update

We’ve spent time refining the mount UI, as it previously didn’t present one of the most important features clearly - the talent tree. The updated layout brings this system into focus, making it easier to understand and interact with your mount’s progression.

While there are more improvements planned for the future, this update represents a strong first step toward a clearer and more intuitive mount experience.

Next Week: Tag Based Crafting

Originally developed for Dangerous Horizons, we’ve implemented a new system that allows items to be grouped using tags and used as crafting inputs, rather than requiring a specific item.

We’ve decided to release this system early, as it works particularly well with fish - of which there are now over 60 varieties. Next week, we’ll be rolling it out alongside new fish recipes, making crafting more flexible and significantly easier to manage.

Check back next week to see this new system in action.

Your support makes these updates possible.

https://store.steampowered.com/app/3315290/Icarus_Great_Hunts_Campaigns/

https://store.steampowered.com/bundle/35727/Icarus_Complete_the_Set/

Changelog 2.3.23.146505-rel-GreatHunts

New Content
Show the list- Unlocked Rideable Mammoth Mount, Spawning and Talent Tree