Calculator · Fuel

ICARUS Fuel Burn Time Calculator

One Wood burns 1 min in a campfire and 25 min in a torch. Coal Ore lasts 4 min. A Biofuel Can runs a Biofuel Generator for 4h 10m.
Data Week 252 ·

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How long will it last?

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10 Wood last 10m in a Campfire.
10 Wood in a Campfire: lasts 10m
Cited: a public source states this value: show method and sourceCited: a public source states this value. Seconds per item = fuel units ÷ 2,500 units/s. The wiki's burn times for this device match exactly.
  • ICARUS wiki: Wood: Wood burns for 1 minute in a campfire, firepit, or fireplace. (read 2026-10-05)
  • ICARUS wiki: Coal Ore: Coal Ore burns for 4 minutes in a campfire, firepit, or fireplace. (read 2026-10-05)
  • ICARUS wiki: Fiber: Fiber burns for 2 seconds in a Campfire, Firepit, or Fireplace. (read 2026-10-05)
Per item
1 min
Per stack of 100
1h 40m
Items per hour
60
Byproduct
Charcoalamount computed in-game

Wood gives 150 kJ (150,000 units) of fuel energy; the Campfire burns 2.5 kW (2,500 units/s).

Solid fuels

16 fuels
Burn time per item and per stack. Columns are burn rows: every device in a column burns fuel at the same rate.
Solid fuel burn time by device
Fuel · energyCampfire, Firepit, Fireplace
Cited: a public source states this value: show method and sourceCited: a public source states this value. Fuel units ÷ 2,500 units/s; the wiki's times for Campfire, Firepit, Fireplace match. Other devices on the same burn row (Art Deco Fireplace, Burner, Concrete Furnace, Homestead Fireplace, Homestead Iron Stove, MXC Campfire +5) use the same numbers but are not separately confirmed (≈).
  • ICARUS wiki: Wood: Wood burns for 1 minute in a campfire, firepit, or fireplace. (read 2026-10-05)
  • ICARUS wiki: Coal Ore: Coal Ore burns for 4 minutes in a campfire, firepit, or fireplace. (read 2026-10-05)
Floor Torch, Wall Torch
Cited: a public source states this value: show method and sourceCited: a public source states this value. Fuel units ÷ 100 units/s; the wiki's times for Floor Torch, Wall Torch match. Other devices on the same burn row (Brazier, Full Sandworm Brazier, Sandworm Brazier) use the same numbers but are not separately confirmed (≈).
  • ICARUS wiki: Wood: such as a torch or candle, one wood burns for 25 minutes (read 2026-10-05)
Other devices (≈ or in-game)
Hardened Magma2 MJ13m 20sstack of 5: 1h 6mnot accepted—
Packed Fuel Brick900 kJ6 minstack of 25: 2h 30m2h 30mstack of 25: 62h 30m—
Coal Ore600 kJ4 minstack of 100: 6h 40m1h 40mstack of 100: 6d 22h
  • Forge: ≈ 4 min
Comet Coal600 kJnot acceptednot accepted
  • Forge: ≈ 4 min
Charcoal150 kJnot acceptednot accepted
  • Forge: ≈ 1 min
  • Dehumidifier: ≈ 1 min
  • Smoker: ≈ 1 min
Wood150 kJ · leaves Charcoal1 minstack of 100: 1h 40m25 minstack of 100: 41h 40m—
Uranium Rod108 kJnot acceptednot accepted
  • Nuclear Reactor: in-game
Animal Fat20 kJnot acceptednot accepted
  • Art Deco Candlestick, Brutalist Candlestick +7: in-game
Refined Wood14.5 kJ · leaves Charcoal5.8 sstack of 100: 9m 40s2m 25sstack of 100: 4h 1m—
Stick10 kJ · leaves Charcoal4 sstack of 100: 6m 40s1m 40sstack of 100: 2h 46m—
Sulfur10 kJnot acceptednot accepted
  • MXC Oxite Dissolver, Oxite Dissolver: ≈ 20 s
Beeswax5 kJnot acceptednot accepted
  • Art Deco Candlestick, Brutalist Candlestick +7: in-game
Fiber5 kJ2 sstack of 200: 6m 40s50 sstack of 200: 2h 46m—
Ice1 kJnot acceptednot accepted
  • Ice Box: ≈ 16m 40s
Spoiled Meat900 Jnot acceptednot accepted
  • Homestead Scarecrow, Simple Creature Deterrent: in-game
Spoiled Plants600 Jnot acceptednot accepted
  • Homestead Scarecrow, Simple Creature Deterrent: in-game
  • Energy
    2 MJ
    Campfire, Firepit, Fireplace
    13m 20s · stack 1h 6m
  • Energy
    900 kJ
    Campfire, Firepit, Fireplace
    6 min · stack 2h 30m
    Floor Torch, Wall Torch
    2h 30m · stack 62h 30m
  • Energy
    600 kJ
    Campfire, Firepit, Fireplace
    4 min · stack 6h 40m
    Floor Torch, Wall Torch
    1h 40m · stack 6d 22h
    • Forge: ≈ 4 min
  • Energy
    600 kJ
    • Forge: ≈ 4 min
  • Energy
    150 kJ
    • Forge: ≈ 1 min
    • Dehumidifier: ≈ 1 min
    • Smoker: ≈ 1 min
  • Energy
    150 kJ
    Campfire, Firepit, Fireplace
    1 min · stack 1h 40m
    Floor Torch, Wall Torch
    25 min · stack 41h 40m
    By-product
    Charcoal
  • Energy
    108 kJ
    • Nuclear Reactor: in-game
  • Energy
    20 kJ
    • Art Deco Candlestick, Brutalist Candlestick +7: in-game
  • Energy
    14.5 kJ
    Campfire, Firepit, Fireplace
    5.8 s · stack 9m 40s
    Floor Torch, Wall Torch
    2m 25s · stack 4h 1m
    By-product
    Charcoal
  • Energy
    10 kJ
    Campfire, Firepit, Fireplace
    4 s · stack 6m 40s
    Floor Torch, Wall Torch
    1m 40s · stack 2h 46m
    By-product
    Charcoal
  • Energy
    10 kJ
    • MXC Oxite Dissolver, Oxite Dissolver: ≈ 20 s
  • Energy
    5 kJ
    • Art Deco Candlestick, Brutalist Candlestick +7: in-game
  • Energy
    5 kJ
    Campfire, Firepit, Fireplace
    2 s · stack 6m 40s
    Floor Torch, Wall Torch
    50 s · stack 2h 46m
  • Ice
    Energy
    1 kJ
    • Ice Box: ≈ 16m 40s
  • Energy
    900 J
    • Homestead Scarecrow, Simple Creature Deterrent: in-game
  • Energy
    600 J
    • Homestead Scarecrow, Simple Creature Deterrent: in-game

Same burn row as the campfire (≈, not separately confirmed): Art Deco Fireplace, Burner, Concrete Furnace, Homestead Fireplace, Homestead Iron Stove, MXC Campfire, MXC Furnace, Potbelly Stove, Stone Brick Fireplace, Stone Furnace, Wood Burner. Same row as the torch: Brazier, Full Sandworm Brazier, Sandworm Brazier.

Biofuel, oil & more

Fluid fuel use at full power and how long each container lasts.

FAQ

How long does wood burn in ICARUS?

What is the longest-burning fuel for a campfire or furnace?

Which fuels leave charcoal?

Can I burn charcoal in a campfire?

How long does a Biofuel Can last?

How long does coal burn?

How we compute this

  1. Solid fuel burn time

    seconds per item = UnitsProvided (D_Transmutable) ÷ GenerationRate (D_Generator)
    Wood gives 150,000 units (150 kJ) and a campfire burns 2,500 units per second (2.5 kW): 60 s. A torch burns 100 per second: 25 min. The wiki states the same times for wood, coal ore and fiber in campfires, firepits and fireplaces, and for wood in torches, so those are cited. Furnaces, stoves and other devices on the same or a similar burn row use the same formula but are not separately confirmed: their times are labelled ≈. Rows with another fuel ratio (candles, deterrents, the Nuclear Reactor) are computed in-game.
    • Source: ICARUS wiki: Wood — Wood burns for 1 minute in a campfire, firepit, or fireplace. (read 2026-10-05)
    • Source: ICARUS wiki: Wood — such as a torch or candle, one wood burns for 25 minutes (read 2026-10-05)
    • Source: ICARUS wiki: Coal Ore — Coal Ore burns for 4 minutes in a campfire, firepit, or fireplace. (read 2026-10-05)
    • Source: ICARUS wiki: Fiber — Fiber burns for 2 seconds in a Campfire, Firepit, or Fireplace. (read 2026-10-05)
  2. Fluid fuel use

    mL/s = GenerationRate ÷ GenerationRatio; runtime = container mL ÷ mL/s
    From each device's D_Generator row and the container's D_Fillable size, at full use. Stoves and fireplaces whose fuel row has no ratio in our data are computed in-game.
  3. By-products

    by-product = D_Transmutable.ByProductItem
    The data names the by-product (Wood → Charcoal) but not how many you get, so the amount is computed in-game.