Sustenance Enhancement Tonic Crafting Tree

Recipe4 stationsBlueprint

One craft turns 2 Sponge, 1 Reed Flower, 1 Lily, 2 Organic Resin and 1 Tree Sap into 1 Sustenance Enhancement Tonic at the Chemistry Bench in 5 s (12 per minute from one station).

Crafting tree · 1 craft

Crafting tree · 1 × Sustenance Enhancement Tonic

Raw materials for 1 Sustenance Enhancement Tonic

1 craft at Chemistry Bench (5 s each)

Stations: Chemistry Bench, Material Processor

Full crafting tree (3 steps)
  • 1 Sustenance Enhancement Tonic · Chemistry Bench, 1 craft
  • 2 Sponge · no recipe
  • 1 Reed Flower · no recipe
  • 1 Lily · no recipe
  • 2 Organic Resin · Material Processor, 2 crafts
  • 2 Wood · gathered
  • 2 Oxite · mined
  • 1 Tree Sap · Material Processor, 1 craft
  • 1 Wood · gathered
Open in planner

Recipe

per craft

Recipe 1 of 1 · station

Chemistry Bench

T4 Electric
Show rates

Inputs

  • 2 Sponge,24 per minute0.4 per second2 per craft
  • 1 Reed Flower,12 per minute0.2 per second1 per craft
  • 1 Lily,12 per minute0.2 per second1 per craft
  • 2 Organic Resin,24 per minute0.4 per second2 per craft
  • 1 Tree Sap,12 per minute0.2 per second1 per craft

Output

One bench completes 12 crafts per minute.

Time
5 s per craft, base
Power draw
2.5 kWwhile running · cited override
Electricity
12.5 kJ per craftdraw × time

Rates per station

4 stations
Sustenance Enhancement Tonic: time and output per station
StationTime / craftCrafts /minSustenance Enhancement Tonic /minPower

One station at its base rate. Craft time = the recipe's crafting work (10,000) ÷ the station's processing rate per second; speed bonuses are applied in-game and not included. Power is the station's draw while it runs.

Inputs

per craft

About this recipe

Change history

Tracked since Week 252. Changes from later data updates appear here.